[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

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Boogiepop
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[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Boogiepop »

Tsuneo's Shiro is a long-running program on the Silver Fin Productions networks, a show that has been long-running since the creation of the informator. Traditionally, the show pits sponsored heimen against a ridiculous obstacle course that often results in embarrassing fumbles and botches. It seems to have a continued following with the older Crab generation as the main audience. Naturally, the show does not see any followers outside of the Clan.

Silver Fin Productions has planned to shoot an episode of Tsuneo's Shiro on Shiawase Island, both in hopes of adding some content to their newest channel and potentially involving some of the prospective investors in the hopes of having them participate in the long-running Crab tradition. However, Yasuki Umiko has successfully petitioned to change that tradition, as such a show could be considered cruel to the heimen involved, and other Clans might not view such activities as a comedy as the locals do. Instead, the show will now have samurai participating in the competition. Presumptively, such a competition will be easy for trained samurai and will showcase their athletic spirit!

Magic: Magic is not allowed unless the character rolls contested Agility / Stealth (Spellcasting) against the crowd. Emphasis is needed to make the roll, and only spells that last at least for an hour can be employed. Needless to say, getting caught has consequences. Soshi Shugenja school technique can be used to bypass this restriction.

Race Against Time
This event is a race against time, with athletes doing their best to finish the obstacle course with the best time. Time Units will be used to measure how much is required to complete a particular course. There are some that will have a set number of Time Units to complete, with the possibility to speed up their efforts with Called Raises. However, some failures may result in the athlete taking up additional Time Units if they try to shortcut their efforts and fumble. Some failures may result in the athlete being eliminated from the competition.

The obstacle course must be completed in order, and until the athlete is eliminated by any of the obstacle conditions. The theme for the particular obstacle course is escaping the Shadowlands.

Obstacle 1: The Oni Puzzle
Each athlete begins before a large gate, where they must complete by putting together a simple puzzle of an oni figure to open the gate. While fearsome looking and able to strike fear into the hearts of many heimen, the puzzle is only four pieces made of magnetized foam boards. Only when they are arranged in the right combination will the athlete be able to proceed! The athlete may either make a skill check using Lore: Shadowlands/Intelligence or Investigation/Perception at TN15.

On success, the obstacle is completed in 3 Time Units. Each Called Raise will further reduce the number of Time Units by 1, to a minimum of 1 Time Unit. On failure, the obstacle is completed in 4 Time Units instead.

Obstacle 2: Zombie Smash
Through the gates, the athlete will be confronted by a monstrous zombie creature! The zombie is represented by a volunteer wearing a comically large foam suit with a detachable head. The athlete will be given either a foam tetsubo or a foam katana, which they must utilize to vanquish the zombie before they can proceed. If they are unable to vanquish the zombie in three tries, they will be tackled and devoured!

The athlete will be given three strikes at the zombie, using either Heavy Weapons/Agility or Katana/Agility, each strike adding 1 Time Unit to their total. The zombie's TN to Hit is 10. If the zombie is struck 3 times or a total of 3 Called Raises are accumulated in total to behead the zombie, then the obstacle is considered passed. The athlete is considered first in Initiative and against a human opponent of lesser Honour.
If the athlete is unable to strike the zombie 3 times or unable to collect a total of 3 Called Raises by 3 strikes, they are eliminated from the competition!

Obstacle 3: Boulder Dash
Past the zombie, the athlete will be funnelled to a corridor with a steep incline made of rocky-looking foam padding. The athlete will have to do their best to make their way upwards with few handholds along the wall. To make matters worse, there are ogre-dressed volunteers who will be continuously dropping foam boulders from the top of the corridor to slow the athlete further, making the path truly treacherous. This will require both endurance and quick feet to traverse!

The athlete will need to make either a skill check using Defense/Reflexes, Defense/Stamina, or Stealth (Sneaking)/Agility against a Cumulative TN 60. Each roll made here will add 1 Time Unit. Low-skill use does not result in Honour loss.

Obstacle 4: Uncertain Terrain
Once past the ogre assault, the athlete will be faced with the treacherous and unconquerable terrain of the Shadowlands itself! This is represented by a rather frightening set of spinning cogs in which the athlete must either traverse in quick succession without losing their footing or wait for the most inopportune time when the cogs stop spinning. Time is of the essence here, requiring a bit of judgment and bravery from the athlete!

In order to traverse the uncertain terrain, the athlete must make a skill check using either Athletics(Running)/Agility or Athletics (Climbing)/Strength against TN 45. This will cost 1 Time Unit to complete. Furthermore, the athlete may add 1 Time Unit to their total (up to a maximum of 15) to gain +1k0, as they wait for the best time to cross the path. Also, remember that rolled dice can be a maximum of 10kX before each 2k0 after 10 is converted to a kept die of 0k1.
On failure, the athlete trips and falls into the muddy waters below, resulting in them being eliminated.

Obstacle 5: Riding the Onikage
The athlete is so close to returning home, and the vicious goblin hordes are right behind them! They must, unfortunately, utilize a bit of the tainted nature to give them a leg up on the situation. Commandeering the onikage, the athlete may utilize this monstrous steed to return to the Empire! This is represented by a dressed-up mechanical horse, similar to those found at some Unicorn Clan arcades, placed atop a conveyor belt.

Riding the 'onikage' is done using either Horsemanship/Agility or Jiujitsu/Strength at TN 5 to maintain their hold during the straight forward ride. On success, the obstacle is completed in 9 Time Units. On failure, the athlete is dropped into green slimy waters and eliminated. The athlete may choose to rile up the onikage by calling a Raise, which will add a total of +10 towards the TN for each Raise (instead of the usual +5) from both the difficulty and the angered infernal creature as it tries to toss the rider off. This reduces the ride by 2 Time Units per Called Raise to a minimum of 1 Time Unit.

Finish Line
The race is difficult, and the challenge is ridiculous, but it has a finish line. The few athletes who finish the race are greeted by the audience and a gathering of clapping heimen. Ultimately, this race is looking for a first-place, second-place and a third-place finalist by the least collected Time Units. Ties are broken by the least amount of Time Units collected in Obstacle 5: Riding the Onikage, then by the least amount of Time Units collected in Obstacle 4: Uncertain Terrain.

In the event there are not enough athletes who are able to finish the race, placement is still determined by the athlete who completed the most obstacles and then by the least amount of collected Time Units after their elimination.

The first-place winner is awarded 9 Bid Points and +0.5 Glory.
The second-place winner is awarded 7 Bid Points and +0.3 Glory.
The third-place winner is awarded 5 Bid Points and +0.1 Glory.

Those who finish the competition without being eliminated receive a further +0.2 Glory, stacking with placement.

Those who have Cursed By the Realm with either Sakkaku or Jigoku instead, and if they are eliminated in the event, instead suffer an embarrassing mishap that will be circulated among the Shiawase Island locals. They do not receive any Glory and suffer +0.3 Infamy instead.
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Tamori Kanna
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Tamori Kanna »

Kanna was super-excited. This looked like so much fun! It reminded her of some of the athletic-exercises she had done as a child in the dojo.

She threw herself with gusto at the first puzzle... but she easily got confused over the image that didn't look right to her, and started changing things around... and took the very long route to the finish the puzzle. But she was through! Yay!

Then she grabbed a foam tetsubo, and readied herself to fight. Except she had never really wielded a tetsubo, nor been allowed to really use any dangerous weapons. She missed the first swing, and before the judges could declare her elimination, she bopped the zombie on the head.

"Oh! I'm terribly sorry! Are you ok, Zombie-san? I didn't mean to hurt you."

ELIMINATED!


--------

D7 EA BID EVENT: Tsuneo's Shiro! Obstacle 1: The Oni Puzzle. Investigation/Perception. +1k1 Void. 3 Raises because KANNA CAN DO ANYTHING! | 6k4 ⇒ 28 (TN: 30)
Fail. 4 time units.

D7 EA BID EVENT: Tsuneo's Shiro! Obstacle 2: Zombie Smash #1 Untrained Heavy Weapons/Agility | 2k2 ⇒ 4 (TN: 10)
Fail
D7 EA BID EVENT: Tsuneo's Shiro! Obstacle 2: Zombie Smash #2 Untrained Heavy Weapons/Agility | 2k2 ⇒ 11 (TN: 10)
Success 1/3 Zombies
D7 EA BID EVENT: Tsuneo's Shiro! Obstacle 2: Zombie Smash #3. Heavy Weapons/Agility. Void for skill and 1 raise to bag remaining. KANNA CAN DO ANYTHING!!! | 3k2 ⇒ 18 (TN: 15)
Success 3/3 zombies

Ah... never mind, still not a success... ^^;;; Misread the rules. KANNA IS ELIMINATED!
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Susumu Sumiko
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Susumu Sumiko »

Sumiko isn't much of an obstacle course girl, but she was curious to see how the Crab would do these kinds of things! One thing Sumiko turned out to be extremely good at was putting together a puzzle. She wasn't in a rush but she could put the puzzle together without difficulty. Although she wanted to tell the person who created the puzzle that it looked nothing like the oni, instead she was hurried on to...behead the worst looking zombie ever. Seriously they didn't even get its fake groans right! And the dimensions were entirely off! Did the person running this even know what a zombie looked like?

Sumiko grabbed the plushie...was that supposed to be a tetsubo? And went to swing it! It flew straight past the zombie as she didn't keep hold of it, and landed outside the room. Woops

Keeping a firmer grip on the next one she swung that and left a big dent in the not-realistic zombies head! The third swing...didn't even land.

She was informed that she was eliminated and left looking a little disappointed.


(ooc:
D7 EA Bid event: Tsuneo's Shiro! Obstacle 1: The Oni Puzzle Lore: Shadowlands/Intelligence vs TN15 | 5k4 ⇒ 63 (TN: 15) Might have passed :lol:
D7 EA Bid event: Tsuneo's Shiro! Obstacle 2: Zombie Smash! Heavy weapons (because funny)/agility vs Tn10. First roll | 2k2 ⇒ 2 (TN: 10) :lol: fail
D7 EA Bid event: Tsuneo's Shiro! Obstacle 2: Zombie Smash! Heavy weapons (because funny)/agility (VP for skill!) vs Tn10+2 raises (Tn20). Second roll | 3k2 ⇒ 20 (TN: 20) forgot to tick exploding but pass with 2 raises
D7 EA Bid event: Tsuneo's Shiro! Obstacle 2: Zombie Smash! Heavy weapons (because funny)/agility (VP for skill!) vs Tn10+1 raises (Tn15). third roll | 3k2 ⇒ 11 (TN: 15) fail and out, sadness!
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Kakita Hiroki
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Kakita Hiroki »

Dressed in blue shorts, white vest, a visor cap and very stylish and sporty low cut sneakers, Ki-kun was ready to go!

He dashed forward to be presented with . . . a puzzle!!!! Damn it, he was here to go fast. not use brain. Eventually he figured it out but it took TIME.

Then came the zombies. He didn't even look at the heavy weapons expecting to not even be able to pick them up, instead grabbing a katana. SLASH!! ZZZZING! STAB!!! Zombies despatched on he ran.

Now for the boulder dash. He dodged left, he dodged right, on he climbed! He scampered up the wall unscathed by any (foam) boulders. Nothing would stop the blue streak from continuing.

. . . except maybe some dastardly looking spinning cogs of DOOM.

He stared at them, trying to gauge the timing . . . waiting for the perfect moment . . . and WHAM!!!

Totally wrong. Splat in to the muddy water he went. He emerged, mud splattered and wide eyed.

"That . . . that WAS SO MUCH FUN!!!! CAN I GO AGAIN?????"



--
D7 Tsuneo's Shiro: The Oni Puzzle Investigation/Perception TN 15 | 3k2 ⇒ 12 (TN: 15) 4 TU
D7 Tsuneo's Shiro: Zombie Smash Strike 1 Katana/Agility TN 10 | 4k4 ⇒ 20 (TN: 10) 1 Hit 5 TU
D7 Tsuneo's Shiro: Zombie Smash Strike 1 Katana/Agility TN 10 | 4k4 ⇒ 24 (TN: 10) 2 Hits 6 TU (should say strike 2, but obviously second roll)
D7 Tsuneo's Shiro: Zombie Smash Strike 3 Katana/Agility TN 10 | 4k4 ⇒ 34 (TN: 10) 3 Hits! 7 TU
D7 Tsuneo's Shiro: Boulder Dash Defense/Reflexes Roll 1 | 5k4 ⇒ 28 28 Cumulative 8 TU
D7 Tsuneo's Shiro: Boulder Dash Defense/Reflexes Roll 2 | 5k4 ⇒ 26 54 Cumulative 9 TU
D7 Tsuneo's Shiro: Boulder Dash Defense/Reflexes Roll 3 | 5k4 ⇒ 44 98 Cumulative, Passed! 10 TU
D7 Tsuneo's Shiro: Uncertain Terrain Athletics/Agility +6TU wait TN 45 | 10k5 ⇒ 36 (TN: 45) Eliminated! 17 TU (if it actually matters)
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Kitsune Kiyoshi
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Kitsune Kiyoshi »

With the Detective clapping to hype up the audience, Kiyoshi played to the crowd as he entered. He finished the puzzle relatively quickly and moved on to face the undead.. Instinctively, the Fox reached for his densai, then searched for his sidearm. Finally, he drew the foam blade, as the zombie struck him. The Kitsune leapt back and returned the blow, but was overwhelmed.

On the sidelines, the Detective covered his eyes, as Kiyoshi breathed his last breath, reaching into the distance for those he loved.

Image

- - -
[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro, Obstacle 1: The Oni Puzzle, Investigation/Perception, 1 CR | 6k3 ⇒ 29 (TN: 20)
2 Time Units used

[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro, Obstacle 2: Zombie Smash, Strike 1, Katana/Agility, Untrained | 2k2 ⇒ 7 (TN: 10) Miss
[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro, Obstacle 2: Zombie Smash, Strike 2, Katana/Agility, Untrained | 2k2 ⇒ 11 (TN: 10) Hit
[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro, Obstacle 2: Zombie Smash, Strike 3, Katana/Agility, Untrained | 2k2 ⇒ 8 (TN: 10) Miss

[Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro, Obstacle 2: Zombie Smash, Acting/Awareness, "Death" | 6k3 ⇒ 20

Eliminated with style.
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Kakita Haruhi
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Kakita Haruhi »

Haruhi understood that part of making shows of this kind fun was having a person with no particular skill show how genuinely hard it was. And scary!

So she signed up in earnest. She'd try. And she'd go down with all proper drama!

But she was also a risk-averse perfectionist. She was, of course, going to try. Cautiously. Carefully.

And ... she danced through. Hair flying. Precise choreography. Watching. Waiting. Drawing on all her Kakita training to do whatever it took to not fail.

She looked pretty dashing at times! Like a cheerleader stumbling into a zombie movie and somehow dancing her way through.

Or the embodiment of the horror genre Final Girl trope!

Perhaps, if nothing else, a fan favorite?

Oni puzzle: 18 v 15 https://sakkaku.org/r/20251 Success in 3 units
Zombie fight 21 v 15 https://sakkaku.org/r/20252
Zombie fight 24 v 10 https://sakkaku.org/r/20253
Zombie fight 13 v 10 https://sakkaku.org/r/20254 Success in 3 rounds; Continues forward
Dodging boulders cumulative 60 in 5 rounds.
https://sakkaku.org/r/20255 18
https://sakkaku.org/r/20256 8
https://sakkaku.org/r/20257 6
https://sakkaku.org/r/20258 22
https://sakkaku.org/r/20259 9 (total 61)
Uncertain terrain - watches & waits 14 rounds to find the perfect moment
https://sakkaku.org/r/20261 63 v 45 Success!
Riding to the finish
https://sakkaku.org/r/20262 26 v 5 Success! Actually that is 9 units, I think.

Success, crossed finished line in, I think, 36 units.

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Kitsuki Ichitaiyo
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Kitsuki Ichitaiyo »

It was time to perform for the Dragon.

It had been a while she had done real physical work. Until now it had been just her jogs, and the occasional brush up of her jiujitsu, but today she proved to herself one thing: She still got it. Bearing simple athletic clothes, she decided to make herself proud for the day.

As she dared to enter the first test.. she just noticed a simple puzzle for kids. She blinked, thinking to herself about how would anyone get stuck on this test. Promptly, she pressed the obviously-differently-colored brick on the wall, and strolled through the secret entrance.

The next obstacle was a simple test of patience, as she took the blade and awaited for the zombie's lunges to strike back. Not that the poor employee could dodge much with the thick padding he wore as armor.

The rocks was the place where her endurance would be tested, as she sprinted forwards, dodging and ducking under the foam rocks, as if it was radiant fire in middle of a shootout. When she reached the treacherous path test, it was a matter of paying the due respect to patience, holding back until it was time to make her move- slow but sure. It was a great loss of time, she would have to make up on the next test.

Mounting the Onikage was a test like no other, as she held on for life, as she tried to taunt the controller into going faster, earning a few bruises on her legs and a sweaty head, but eventually, coming out victorious.

Now, to see if she could compete with the fellow samurai that participated..

D7 | EA | Oni Puzzle | Investigation/Perception | 1 Free Raise (School 1) used for Effect | 1 Called Raise | TN: 20 - Success!
1 Time Unit!

==

D7 | EA | Hit the Zombie 1 | Katana/Agility | Unskilled | TN: 10 | Success!
D7 | EA | Hit the Zombie 2 | Katana/Agility | Unskilled | TN: 10 | Success!
D7 | EA | Hit the Zombie 3 | Katana/Agility | Unskilled | TN: 10 | Success!

3 Time Units!

==

D7 | EA | Boulder Dash 1 | Defense/Reflexes | TN: None | 16 Progress Made!
D7 | EA | Boulder Dash 2 | Defense/Reflexes | TN: None | 21 Progress Made! (37 out of 60)
D7 | EA | Boulder Dash 3 | Defense/Reflexes | TN: None | 32 Progress Made! | Obstacle Passed!

3 Time Units Added!

==

D7 | EA | Uncertain Terrain | Athletics/Agility | VP used, 4k3 to 5k4 | 13 Time Units used (5 to make 5k4 into 10k4, 8 used to make 10k4 into 10k8) | TN: 45 | Success!

13 Time Units Added!

(do note that roll in Sakkaku says Boulder Dash 3, but rest of the roll is A-okay!)

==

D7 | EA | Ride the Onikage | Jiujitsu/Strength | VP used | 1 Called Raise | Success!

7 Time Units Added!

==

Course Completed,
Total Time: 27
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Suzume Hitomi
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Suzume Hitomi »

She'd researched the show and found some leggings and a leotard that seemed to fit the usual look, just...the nicer looking samurai versions. Looking across the course at the various slimes and mucks to fall into, she opted not to try too hard to get to those.

The puzzle was easy enough, but swinging a katana around as if she were smashing spiders with a broom was...obviously not an effective approach, and the zombies shoved her rather easily off the course.

**********************
Obstacle 1: The Oni Puzzle
Day 7 event: The Oni Puzzle: Investigation/Perception | 4k3 ⇒ 26 (TN: 15) No problem 3TU


Obstacle 2: Zombie Smash
Day 7 event: Zombie Smash: Untrained | 2k2 ⇒ 6 (TN: 10) Fail

Eliminated after 3 Time units. Time enough left to head to the spa for a massage!
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Shinjo Suh-Hyun
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Shinjo Suh-Hyun »

Suh-Hyun had chosen some athletic wear for this strange show. The puzzle proved to be just out of her grasp but she bumbled through.

The zombies were dispatched in a terrifying display of swordsmanship, little known fact that horses hate zombies. She didn't even break stride as she cut a path through them, emerging out the other side making up valuable time.

It took her longer then she wanted to get through the boulders but Suh-Hyun managed to pass through in a reasonable time frame.

Hitting the spinning cogs, she stopped only a moment to check the rotation and sprinted through them in one fantastical go. Calling on all her speed and sure-footedness, Suh-Hyun made the cogs look easy.

Hopping onto the Onikage, Suh-Hyun spurred the creature on. Her people were born to the saddle, so what if horsemanship was no longer taught...there were 10's of thousands of years of tradition behind...

And into the water she went, somewhere in Yomi an old argument broke out as the ancestors fought over the disgrace brought on by the youngin's and their inferior mechanical steeds.

For her part Suh-Hyun just stood up and sighed, oh well she had almost made it in a solid time.

-----------------------------
Stage 1:
Lore: Shadowlands/Intelligence. Untrained 3k3. Oni Challenge D7 | 3k3 ⇒ 14 (TN: 15) - Failed 4 time units

Stage 2:
Katana/Agility. Zombie Smash D7. 3 CRs. First strike! +1k0 from Prodigy | 6k4 ⇒ 57 (TN: 25) - Passed with 3 raises. 1 Time unit

Stage 3:
Defense/Reflexes : Boulder Dash D7. +1k0 From Prodgy. Roll 1 | 5k3 ⇒ 20 (TN: 60) - TN now 40

Defense/Reflexes : Boulder Dash D7. +1k0 From Prodgy. Roll 2 | 5k3 ⇒ 16 (TN: 40) - TN now 24

Defense/Reflexes : Boulder Dash D7. +1k0 From Prodgy. Roll 3 | 5k3 ⇒ 19 (TN: 24) - TN now 5

Defense/Reflexes : Boulder Dash D7. +1k0 From Prodgy. Roll 4 | 5k3 ⇒ 17 (TN: 5) - Passed 4 time units

Stage 4:
Athletics/AGI : Uncertain Terrain. VP Spent. 1 Time Unit added +1k0. +1k0 From Prodigy. +3k1+4 from Shinjo 1 and Daredevil. 7k4(base) + 1k0(Prodigy) + 3k1 (VP+Daredevil) + 1k0 from extra time: 12k5->10k6+4(Shnjo 1) | 10k6+4 ⇒ 60 (TN: 45) - Passed 2 time units

Stage 5:
Horsemanship/AGI. Untrained. VP for Skill. 2 CRs for +20 TN. | 5k4 ⇒ 14 (TN: 25) - FAILED AND ELIMINATED

Eliminated on Stage 5, was at 11 Time Units going in to the last stage...
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Bayushi Hinata
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Bayushi Hinata »

It was Hinata's moment. No other Scorpion besides Kotori was as equipped for this challenge the way he was. The young man cracks his neck and stretches down... scandalously low... Oh no he's also wearing a compression shirt!? With sport shorts?! The calves! Mothers hide your daughters, daughters hide your mothers!

Before the audience can gather their bearings the race is off. The man's training kicking in without losing a second to the claxon. First would be the puzzle! He didn't really examine the mechanism much as he made sure to recognise the symbols... images... AHA! He read about Yoma no Oni in an article once! Fire was their biggest weakness! The door slid open to allow him passage. 3 Time units. Onto the next challenge.

Now this would be far easier. He couldn't risk it though. He drew the sparring sword with a natural flair afforded to those who actually trained to use it. Strike first! and Strike last! The bushi handily dispatches the "Zombie" before moving on. 5 Time units!

The boulder corridor! In true Scorpion fashion, Hinata opts to sneak his way through the course, avoiding the "Ogres as best he can, focus sharp like a razor, senses on edge. One deathly silent dash! and... then another! with the audience on edge he emerged on the other side unscathed and undeterred. He makes a mad dash for the next obstacle! 7 Time units!

Hinata seems fairly daunted by the spinning terrain in front of him. He observes the cogs carefully, and springs forward. Making jump after jump, pausing in between as opportunities arise for him to catch his footing. It's a laborious process, but a successful one nonetheless! Hinata comes past the penultimate obstacle, heart pounding in his chest. Just the final obstacle left and 19 time units!

Hinata jumps onto the "Onikage"! Immediately spurring it, the creature roaring to lif beneath him, his hands fail him as he slips to the side... tumbling off... and catching himself around the horse's neck! he's back in the race and rides the remainder of the belt out hanging from the horse until he's past the finish line!

A grand total of 26 Time units by the end!

He is greeted by the clapping heimin, raising his tired arms in victory and thankful he wasn't trampled underfoot by the mechanical Onikage.
Scorpion - Bushi - Status 1.0 - Glory 3.4 - Infamy 2.0 - Untrustworthy - Dangerously Alluring - Shirtless Oshidama King
Daisho - Sidearm - Communicator - Densai - Designer Security Chic

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Soshi Kotori
Posts: 220
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Soshi Kotori »

Kotori wasn't particularly sure what to expect when she was sent along to film an episode of Tsuneo's Shiro. She'd never heard of the show, but a cursory show was enough to make her cringe. It seemed... undignified.

None the less she prepared diligently, arriving in a blouse and skirt ensemble with a pair of over the knee flat soled boots. The top was a made up of a black jeogori with red trim and sheer sleeves, as well as a black pleated skirt with a lace overlay cropped mid thigh with a red sash tied at the waist. She had of course also worn a pair of safety shorts for, well -safety! Her curly hair was tied up in a high ponytail, with a black veil still draped from ear to ear, and secured extra carefully behind her head.`

First she stretched, taking the time to warn up and methodically prepare for whatever obstacles awaited.


Kotori stepped up to the first obstacle - she took a moment to stare, cursing that she she should really start wearing her glasses out for these things. She moved up to the gate, staring at the details.

"Oni...?" She murmured. "The horns go at the top... right...?"

It took her a moment, moving the magnetized foam boards. She paused to look, it wasn't quite right... which was saying something since there was only four pieces.
"Oh, wrong way!" She quickly switched the top two pieces. No wonder it looked so weird.

D7 Bid Event Obstacle 1 (The Oni Puzzle): Lore: Shadowlands/ Intelligence. 2 Called Raise | 4k4 ⇒ 18 (TN: 25) +4 Time Units

4 Time Units

The gates opened dramatically, to reveal a cartoonish foam zombie figure, head bobbling precariously.

She could see a foam Tetsubo and Katana awaiting - and she reached for the Katana. The young Samurai rarely looked like a Bushi, but she seemed at ease with the foam blade in hand. One step, two steps. Even and measured in approach. Three steps, four steps, lunge. Her back foot found traction on the set floor and she launched herself towards the Zombie, a single decisive strike toppling it's head from it's body.

D7 Bid Event Obstacle 2 (Zombie Smash): Kenjutsu/Agility. 3 Called Raises | 5k4 ⇒ 32 (TN: 25) +1 Time Unit

5 Time Units

She returned the foam weapon before continuing to the beginning of the Boulder Dash at a measured pace.

Kotori waited for a single breath, eyes following the pattern of falling obstacles, watching the volunteers. Then she moved. No one was quite sure what happened here, even the camera operators struggled to find her once she began the obstacle. One moment she was there, the ominous ogre-ish figures preparing to drop their boulders into the path, the next she was was gone. And then she was at the top - how she did so in such a speedy manner might have made for excellent television... if they'd managed to capture more than a brief glimpse as she dashed between the the ro. But alas, the mystery remains.

D7 Bid Event Obstacle 3 (Boulder Dash): Stealth (Sneaking)/Agility + School Bonus + VP + Emphasis | 10k5 ⇒ 83 +1 Time Unit

6 Time Units


She paused again at the next obstacle, watching the treacherous terrain of spinning cogs. She could focus on speed and lightness of step to dash through or be patient. Time was of the essence, she watched them just long enough to gauge the speed of rotation and then she ran. It wasn't a sprint - she couldn't afford to fall. Her feet found the moving surfaces with precision as she maintained a steady pace. Her veil shifted as she breathed a sigh of relief upon reaching the other side.

D7 Bid Event Obstacle 4 (Uncertain Terrain): Athletics/Agility + VP +8TU for +8k0 | 10k7 ⇒ 56 (TN: 45) +9 Time Units

15 Time Units

Kotori stared at the so called onikage and the conveyor belt ahead. This seemed... embarrassing. It seemed embarrassing and undignified, but she'd done far more dubious things for clan and kin. She climbed onto the mechanical creature and cringed as it set off at an all too slow pace for her liking.
She urged the onikage on faster and it began to try and buck her off.

I hate this. I hate this. I hate this. I hate this. I hate this. I hate this.

Rather than cling to the beast, she instead focused on not letting it throw her off balance, maintaining tension in the muscles of her legs while keeping her upper body more fluid and balanced, responsive to each movement.

D7 Bid Event Obstacle 5 (Riding the Onikage): Horsemanship/Agility + VP + 1 CR | 5k5 ⇒ 20 (TN: 20) +7 Time Units

Finishing Time: 22 Time Units

The moment it crossed the finish line, she slipped down and bid it good riddance. She paused , glancing at the clapping heimin. She quickly straightened her clothes before giving a little bow of her head in acknowledgment and scurrying off, tired and embarrassed.
Last edited by Soshi Kotori on Sat Nov 22, 2025 10:56 pm, edited 2 times in total.
Kochako Kotori (Soshi Vassal) • Scorpion • Dangerous Beauty
Honour: What is Expected • Glory: 2.8 • Status 1:0
Wears: Modernised Traditional Clothing ,Veil, Daisho,
Carries: Communicator, Personal Computer, Holorecorder, Lighter, Sweets, Makeup.
Sometimes Carries: Densai, Bottle of Sochu.

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Agasha Sorato
Posts: 366
Joined: Mon Nov 03, 2025 10:05 pm

Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Agasha Sorato »

Sorato is a bit surprised by the challenge presented today. This is something that adult Crab watch heimin do for fun? It sounds more like a game show for children, not that there's anything wrong with game shows for children--he used to love Where In The Galaxy Is Goju Sadayakko? as a child--it's just that as an adult they seem a lot more interesting to play than to watch on the informator.

Well, good news! He gets to play in this one, and it does sound kind of fun, even if he might have found a real outdoor course more appealing.

Out of the starting gate, the first challenge is a puzzle! A snap for someone raised on Phoenix educational game shows. Next, he grabs a weapon at random--the comically oversized tetsubo, studded with giant foam spikes--and boffs the zombie volunteer three... adequate... blows. Next, the boulder scramble! Halfway up, it occurs to him that if this were real, he'd know the perfect prayer for this situation... though on second thought, would the Earth kami be able to bind his hands to this foam faux-rock if he asked them?

Sorato is enjoying himself and has built some physical momentum by the time he reaches the spinning cog challenge. Unfortunately, that momentum proves his undoing. Too impatient to wait longer for the right pause, he starts climbing a few seconds too soon and hits the pattern at the wrong moment. A foam-padded bar sweeping out of nowhere thwaps him right off the platform and into the pool below. Whoops!

---


Obstacle 1: Oni Puzzle
D7 EA Event--Oni Puzzle, Investigation, VP + 2 raises | 5k4 ⇒ 28 (TN: 25)
+1 TU

1 TU going in to...
Obstacle 2: Zombie Smash
D7 EA Event--Zombie Smash 1, unskilled Heavy Weapons/Agi | 3k3 ⇒ 11 (TN: 10) +1 TU
D7 EA Event--Zombie Smash 2, unskilled Heavy Weapons/Agi | 3k3 ⇒ 16 (TN: 10) +1 TU
D7 EA Event--Zombie Smash 3, unskilled Heavy Weapons/Agi | 3k3 ⇒ 18 (TN: 10) +1 TU

4 TUs going in to...
Obstacle 3: Boulder Dash
D7 EA Event--Boulder Dash 1, Defense/Ref | 4k3 ⇒ 18 +1 TU
D7 EA Event--Boulder Dash 2, Defense/Ref, 42 to go | 4k3 ⇒ 32 +1 TU
D7 EA Event--Boulder Dash 3, Defense/Ref, 10 to go | 4k3 ⇒ 19 (TN: 10) +1 TU

7 TUs going in to...
Obstacle 4: Uncertain Terrain
D7 EA Event--Uncertain Terrain, Athletics/Strength, VP, wait 9 TUs +9k0 | 10k6 ⇒ 43 (TN: 45)

Out!
Atsumaru Sorato 集宙斗 • Phoenix • Shugenja • Void • Naturalist • Wind-Cursed
Honor: What's Expected • Glory: 4 • Status: 1 • Profile
Everyday equipment: holoslates, wakizashi, densai, communicator, jade charm, fan, Kami-pet.
Sometimes: gas mask, knife, web gun, medicine kit.
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Kitsune Soratoshi
Posts: 86
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Kitsune Soratoshi »

(Narrative pending).

Oni Puzzle: failed. 4 time units.

Zombie Smash: hit, hit, hit.
3 time units.

Boulder Dash: 23, 9, 37.
3 time units.

Uncertain Terrain: So close!

Eliminated on obstacle 4, 23 time units used.
Fox Clan * Engineer * Investment consultant * Slightly intense * Acts kinda Crab-y
Honor: What's expected | Status: 1 | Glory: 2
Carries: wakizashi, sidearm, densai and communicator.
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Yoritomo Yakura
Posts: 343
Joined: Mon Oct 27, 2025 11:08 am

Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Yoritomo Yakura »

Yakura was nervous. Despite looking glamorous, she was not really up to the task. Oh, she was fitter than the average merchant, patron or otherwise, but that wasn't really saying much.

Okay! First, the puzzle.

Huh, pattern recognition ain1t hat hard. Or maybe it was just looking at the roulette tables too much, but Yakura managed to ge past it quite well.

Then came the "zombie". Surprising even herself, Yakura dispatched her opponent in three quick but amateur strokes.

Climbing.

"Fuck, I hate climbing. I always skip leg day." She grumbled as she made her slow way upwards. Luckily being on her feet all night long in a casino did give her the stamina to persevere.

Next up, came the uncertian terrain...she went slowly. Very slowly. Luckily, it worked out for her.

And finally, the damn Onikage.

"No way you're bucking me, buck!"

Finally, she finished! Alas, she wasn't the fastest. But at least she finished?

OOC:
D7 EA Bid event, Inv/Per, tn 15 | 4k3 ⇒ 31 (TN: 15) 3 time units
D7 EA Bid event, zombie smash, raw agi, tn10, hit #1 | 3k3 ⇒ 16 (TN: 10) Success #1
D7 EA Bid event, zombie smash, raw agi, tn10, hit #1 | 3k3 ⇒ 20 (TN: 10) Success #2
D7 EA Bid event, zombie smash, raw agi, tn10, hit #1 | 3k3 ⇒ 11 (TN: 10) Success #3
D7 EA Bid event, zombie smash, raw agi, tn10, hit #1 | 3k3 ⇒ 11 (TN: 10) 1 time unit, 49 to go
D7 EA Bid event, zombie smash, raw agi, tn10, hit #1 | 3k3 ⇒ 11 (TN: 10) 2 time units, 42 to go
D7 EA Bid event, Boulder Dash Defense/Stamina | 3k3 ⇒ 10 3 time units, 32 to go
D7 EA Bid event, Boulder Dash Defense/Stamina | 3k3 ⇒ 10 4 time units, 22 to go
D7 EA Bid event, Boulder Dash Defense/Stamina | 3k3 ⇒ 19 5 time units, 3 to go
D7 EA Bid event, Boulder Dash Defense/Stamina | 3k3 ⇒ 24 Done in 6 time units!
D7 EA Bid event, Uncertain Terrain, Athletics/Strength, VP for +1k0, 11 time units for +5k0 to 10k4 and +6k0 for total 10k7 | 10k7 ⇒ 45 (TN: 45) Total 12 time units

D7 EA Bid event, Uncertain Terrain, Jiujitsu/Strength, VP for skill, 1 CR, tn 15 | 4k3 ⇒ 21 (TN: 15) 8 time units

Total: 30 Time units
Mantis * Courtier * Local businesswoman * Yacht owner * Everyone's Rich Aunt
Status: 2.0 * Glory: 2.0 * Honor: Untrustworthy
Carries: coin purse, communicator, fine clothes, car keys
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Yoritomo Ochiba
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Yoritomo Ochiba »

Obstacle 1: The Oni Puzzle
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 1, the Oni Puzzle, calling one raise, TN 20 Investigation/perception. | 4k3 ⇒ 19 (TN: 20)
4 time points

Obstacle 2: Zombie Smash
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 2, zombie smash strike 1, kenjutsu/agility TN 10, | 4k2 ⇒ 24 (TN: 10)
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 2, zombie smash strike 2, kenjutsu/agility TN 10, | 4k2 ⇒ 20 (TN: 10)
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 2, zombie smash strike 3, kenjutsu/agility TN 10, | 4k2 ⇒ 15 (TN: 10)
3 time points

Obstacle 3: Boulder Dash
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 3, Boulder Dash, roll 1, stealth/agility, spending a void point. Cumulative TN is 60. | 4k3+6 ⇒ 25 (TN: 60)
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 3, Boulder Dash, roll 2, defence/reflexes. cumulative TN is now 35 | 4k3 ⇒ 16 (TN: 35)
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 3, Boulder Dash, roll 3, defence/reflexes. cumulative TN is now 19 | 4k3 ⇒ 21 (TN: 19)
3 time points

Obstacle 4: Uncertain Terrain
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 4, Uncertain terrain, waiting 8 time slots fore +8k0, spending a void, TN 45 | 10k6+6 ⇒ 69 (TN: 45)
9 time slots

Obstacle 5: Riding the Onikage
Day 7 Bid Event: Tsuneo's Shiro EA, Obstacle 5, Riding the Onikage, calling 2 raises for TN 25, spending a void. | 5k4 ⇒ 16 (TN: 25)
Crash out!

Four pieces made of magnetized foam boards, Ochiba's greatest foe, it sytmied her, mocked her...and kept her sliding the pieces around repeatedly until she could brute force it.

The zombies were thankfully a bit more simple, despite not being particularly skilled with a blade the Mantis does her best to batter the poor volunteer around the head until he cries out in decapitation.

The boulder dash was harsh, especially when the Mantis got into an argument with an ogre above and tried to throw some foam back at him! But eventually she battled on through.

The spinning cogs were more her style, time for the guns to go on show. Shadowlands wouldn't stand a chance if the Mantis were in town!

But the Unicorn again stymie her efforts, their great mechanical onikage throwing the Mantis off when she tried to stunt on it a little too hard!
Mantis| Bushi | Mildly Infamous | Rich | Tattooed | Here to Party
Honor: As Expected (not great)| Infamy 1.0/Glory 2.0 | Status: 2.0
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Yasuki Taraka
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Yasuki Taraka »

Yasuki Yo: *Exhaling tabac smoke, irritated* Fuckin' Kaito, who narrates B-roll live? Why aren't we doing this in post like normal?

Yasuki Jo: I told you he was going to find out you were the one calling him 'Yasuki Creepo'

Yasuki Yo: Did you call his ass yet? This is ridiculous. I could be out on the beach right now.

Yasuki Jo: He's still not picking up.

Yasuki Yo: Fuckin' Creepo.

Yasuki Jo: Alright folks, our next competitor to face the Tsuneo's Shiro is Yasuki Tanaka of Flying Battle Carps!

Yasuki Yo: They're throwing another courtier at the Shadowlands? I mean, it's funny to watch them fail, but where are the heroes of the Crab?

Yasuki: Jo: And she's off towards the oni's gate! Not bad, she seems to have deciphered the puzzle in half the time as some of today's competitors!

Yasuki Yo: Which is still twice as long as my 5 year old nephew.

Yasuki Jo: Alright, she's taking up the tetsubo as the zombie bears down on her!

Yasuki Yo: Pfff, typical Crab, of course she's going for the tetsubo. Not that she knows how to use it.

Yasuki Jo: Oooh, that's a hard hit to zombie-san! He'll be feeling that in the morning if he could still feel things!

Yasuki Yo: Pfff, you've got to aim for the head. Fuckin' amateur.

Yasuki Jo: Oh no! It seems she's stumbled on the follow through! It looks like her end runs here!

Yasuki Yo: Thank the fortunes, I need some more tabac.

Yasuki Jo: Damn! She took his head clean off right before it was too late and she's advancing!

Yasuki Yo: Fuckin' beginners luck. If she was any good, she should've done that to start.

Yasuki Jo: And watch her scramble up the wall!

Yasuki Yo: Watch her scramble halfway up the wall, and then inch her way up the other half.

Yauki Jo: Still, she's over!

Yasuki Yo: And on to the cogs. Oh look, she's waiting, waiting, waaaaaaaaating.......

Yasuki Jo: Y'know, Kaito-sama said you need to inject more energy into your commentary.

Yasuki Yo: She's waiting! WAITING! WAITING! How's that?

Yasuki Jo: Well, probably not what he's looking for. Um...is she still waiting?

Yasuki Yo: Maybe she's having a panic attack. Wouldn't be the first competitor to lock up, course they were heimin.

Yasuki Jo: And she takes off easily clearing the cogs!

Yasuki Yo: Great, good thing the Shadowlands is famous for being able to take your leisurely time to cross it.

Yasuki Jo: Well, maybe she'll speed up on the onikage?

Yasuki Yo: Nope, just trotting along like my five year old nephew on the komi at his birthday. Fuck, that was boring. I'm going to smoke. Fucking call Creepo again, I want out of here.


Step 1: Pass 2 TU

https://sakkaku.org/r/20325 Attack 1 zombie, 27 vs 10 Pass

Attack 2 zombie 5 vs 10, Fail

Attack with 3 CR Pass! 3 TU

Step 3: 1st roll: 23
2nd roll: 11
3rd roll: 11
4th roll: 19

4 TU

Subtotal: 9 TU

Step 4: Pass for 15 TU

Subtotal: 24 TU

Pass for 9 TU

Total: 31 TU
Crab Clan * Jr. Manager Flying Battle Carp

Glory: 3.3 * Status: 2.0 * Honor: Untrustworthy

Gear: Trendy outfit, Trendy Purse, Communicator, Abacus

"Will you fly up the ranks or will your banner flutter to the earth?"
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Bayushi Senshuken
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Bayushi Senshuken »

Oh the fun! This is a type of race, why not. It's an all or nothing type of challenge!

Senshuken is rushing and rushing is never good when one is trying to solve puzzles. Still she manages to move on.

The courtier grabs a foam sword and hits the oni three times. Her strikes are far from perfect, but they are enough to allow her to move forward.

Huh! The next part of the race is something that she can absolutely do. She stays covered and moves on!

Now, now. She must be patient and trace the right path ahead of her. Once she notices the pattern she dashes forwards and jumps on the oni kage's back!

She could have chosen to go slow, but doing that is never an option for Senshu. She presses hand aaaaand she falls down. Still better than slowing down. Kami this was so fun!

D7, Bid event, Investigation/Perception, VP, 1 raise | 5k3 ⇒ 18 (TN: 20)

4 TU

D7, Bid event, kenjutsu/agility, untrained, 1st roll | 4k4 ⇒ 18 (TN: 10)

D7, Bid event, kenjutsu/agility, untrained, 2nd roll | 4k4 ⇒ 22 (TN: 10)

D7, Bid event, kenjutsu/agility, untrained, 3rd roll | 4k4 ⇒ 24 (TN: 10)

3 TU

D7, Bid event, stealth/agility, crafty | 5k4 ⇒ 28 (TN: 60)

D7, Bid event, stealth/agility, crafty, 2nd roll | 5k4 ⇒ 19 (TN: 32)

D7, Bid event, stealth/agility, crafty, 3rd roll | 5k4 ⇒ 22 (TN: 13)

3 TU

D7, Bid event, athletics/agility, vp for skill, 9 TU for 9k0 | 10k6 ⇒ 54 (TN: 45)

10 TU

D7, Bid event, Horsemanship/agility, vp for skill, 2 raises | 5k4 ⇒ 22 (TN: 25)

Fail
Scorpion Clan * Courtier * Professional Racer * Kinda Famous * Kinda Infamous * Kinda Hotter Than Hell * Bayushi Shoju's Line
Status: 3, Glory: 3.1, Infamy: 1, Honor: Untrustworthy

Carries: wakizashi, sidearm and deflector fan in her gunbelt, communicator, holorecorder, fantasy fight deck, holoslates, personal seal, densai, conelantern, radio, headphones

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Ikoma Nonoko
Posts: 121
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Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Ikoma Nonoko »

The tiny Lion came out to play. She seem more like a tortoise going slow and steady. She solved the puzzle of the door and proceeded to the smashing zombies with the given tetsubo that was larger than her yet the unskilled tiny girl smashed the heads with some ease. Then the boulders started falling and she knew the perfect hiding spots to not get smashed.

The uneven terrain was a bit treacherous but her slow pace showed that she could go for the win... then she hopped on the onikage and rode to freedom... or so. "YEAH, THIS WAS FUN!"
//
D7 EA Event Oni puzzle investigation per 0VP 0CR untrained | 4k4 ⇒ 25 (TN: 15)

Success 3 TU

D7 EA Event Zombie smash Heavy weapon 0VP 0CR untrained roll 1 | 4k4 ⇒ 28 (TN: 10)
Success 1

D7 EA Event Zombie smash Heavy weapon 0VP 0CR untrained roll 2 | 4k4 ⇒ 19 (TN: 10)
Success 2

D7 EA Event Zombie smash Heavy weapon 0VP 0CR untrained roll 3 | 4k4 ⇒ 26 (TN: 10)

Success 3

Total TU:6

D7 EA Event Boulder Dash Stealth Agi 0VP 0CR untrained | 4k4 ⇒ 25 (TN: 5)
1 TU 60-25= 35

D7 EA Event Boulder Dash Stealth Agi 0VP 0CR untrained roll 2 | 4k4 ⇒ 27 (TN: 5)
1 TU 35-27=8

D7 EA Event Boulder Dash Stealth Agi 0VP 0CR untrained roll 3 | 4k4 ⇒ 23 (TN: 9)
1TU Success +3TU

Total TU: 9

D7 EA Event Uncertain terrain Athletics Running Agi 1 VP PS 0CR +11TU for 10k7 | 10k7 ⇒ 58 (TN: 45)
Success
+12 TU

Total TU:22

D7 EA Event Riding The Onikage Horsemanship Agi 0VP 0CR untrained | 4k4 ⇒ 18 (TN: 5)
Success
+9 TU

Total TU: 31
*Lion Clan *Courtier? *Small *Storyteller *"The tiny Lion" *Heavenly Torii game developer
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Utaku Itsuka
Posts: 343
Joined: Mon Nov 03, 2025 1:53 am

Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Utaku Itsuka »

Itsuka would be lying if she said she'd never watched Tsuneo's Shiro before. Coming from the Unicorn, she wasn't particularly fond of the way they put heimin through these challenges - compassion was still very much in their hearts, and in hers.

She still watched it, though. And whenever she did, she wished they'd invite the samurai to take part in it. She understood why they might be uncertain about it - things might not look too goodif Crab samurai started failing where Heimin had succeeded.

And then, this year, it seemed like what she'd hoped for was finally happening!

She came ready - tight-fitting training crimson red trousers, looser-fitting dark pink running jacket, the pattern on the back showing members of the Heavenly 9.

She takes some time thinking for the Oni Puzzle, but eventually finds her way to the most fun part of things. She then takes a foam katana and starts twisting and bobbing, clearly trying to clear them quickly. She almost takes a wrong step, but an insightful last-minute spinal reflex ingrained from her dojo days helps her correct her footing, and she manages to clear them all in one fell swoop!

When she comes to the Boulder Dash, onlookers who catch a glimpse of her face may see her eyes shimmering.

It seems it's not only while driving that racing gets her heart pumping.

She decides to go with quick and quiet feet - and while she isn't the fastest to cross the "ravine", she does it rather quickly!

The trickiest parts are still coming. Here's where she'll need *speed* - and for that, she's ready to give her best! Her eyes shine brighter, she waits for a while, considers waiting longer... but no! She darts off, runs, bobs, and bravely conquers the difficult terrain!

With only the Onikage to go, she remembers the stories she heard back home. She didn't train that anymore. Perhaps she should, at some point? But it couldn't be that much harder than holding tight while a plane unbalaced by large pontoons went for a loop, then a barrel roll close to the water...

She held on, an unconscious "oi, ya wild'un!" blurting out of her mouth at some point, but soon she's off.

As she's done, she immediately looks for Suh-Hyun. She'd have been amazing if she'd managed this weird horse a bit more carefully! Even before she even stops to look at her time, she sets off to give her kudos.

------------------------------
1) Oni Puzzle
D7 EA - Event Oni Puzzle - Lore: Shadowlands/Int, TN 15 | 4k4 ⇒ 21 (TN: 15)
3 Time Units

2) Zombie Smash
D7 EA - Event Zombie Smash - Kenjutsu/Agi, 3 Called Raises, TN 25 | 5k4 ⇒ 24 (TN: 25)
ACTUALLY! Completely forgot to add School Bonus here! With a +6 this is 30, so a success!
Success! 1 Time Unit

Total up to Step 2: 4 Time Units

3) Boulder Dash (Please disconsider the first 2 rolls, forgot to change the dice pool!)
D7 EA - Boulder Dash - Rerolling everything in this step since I'm stupid and forgot to change the dice pool. Unskilled, Cumulative TN 60 | 4k4 ⇒ 30
30/60 - 1 Time Unit

D7 EA - Boulder Dash - Rerolling everything in this step since I'm stupid and forgot to change the dice pool. Unskilled, Cumulative TN 60 | 4k4 ⇒ 26
56/60 - 1 Time Units

D7 EA - Boulder Dash - Rerolling everything in this step since I'm stupid and forgot to change the dice pool. Unskilled, Cumulative TN 60 | 4k4 ⇒ 20
76/60 - 1 Time Units

Total up to Step 3: 7 Time Units

D7 EA - Uncertain Terrain - Athletics/Agi, VP for +1k1, Waiting 6 Time Units for +6k0, TN 45 | 10k6 ⇒ 51 (TN: 45)
Waited 6 Time Units, plus 1 to run, for a total of 7 Time Units

Total up to Step 4: 14 Time Units

D7 EA - Riding the Onikage! Horsemanship/Agi, VP for skill, 1 Raise, so TN 15. 7 Time Points. | 5k4 ⇒ 31 (TN: 15)

Total at finish: 21 Time Units!
Last edited by Utaku Itsuka on Mon Nov 24, 2025 12:38 am, edited 1 time in total.
Unicorn Clan | Bushi | Owner of the "Wherever"
Fiery heart | Empty gaze | Speed Freak | Knows the area
Status 1.0 | Glory 6.0 | Honour: Exceptional
Carries: Sidearm, comm, holorec, lighter, inhalator, lantern, glasses.
Style: Practical, but stylish. Warm colours. Faded smile.
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Moto Shiwahime
Posts: 574
Joined: Sun Oct 26, 2025 8:30 pm

Re: [Day 7 - Early Afternoon] Bid Event: Tsuneo's Shiro

Post by Moto Shiwahime »

She was giddy

Now this....THIS...was proper fun! A challenge!

Some parts would be tricky but anyone could do it with enough...oh...oh no. Not anyone could do it, apparently. She was quite surprised by the near utter lack of physical fitness by most of the people present here. At least she was proud of the unicorn showing, even if Shinjo-sama had a bad luck at the last second. The Scorpions were also fairly impressive.

But has they say: NO GUTS, NO GLORY!

Before the doors we open to let her loose on the challenge, she made sure to made a proper warm up to push down the knot of anxiety trying to form

You got it girl. You train for this shit. You won't let this arse scunnering doughball of a course mindfuck you!


It was her turn soon

''YEAH!'' she yelled for her own sake, before rushing through the gate to face the Oni puzzle. It was simple enough but she did not want to push it too far this early, a measured approach was better to proceed to the Zombie fight

''Well, shit'' she told the foam zombie with a menacing grin ''They really saved your ass with this choice of weapon but...''

THWACK!

SHWOOP!

THWACK!

''...still ain't gonna stop me!''

With three clean strikes she moved to the boulder dash...which proved to be more annoying then anything else. She had to brace herself a few times but it was nothing to write home about.

The Uncertain terrain though? That was a juicy obstacle allright. Instead of rushing in like she would normally have, she took a few seconds to observe the mechanisms as not to run into a dead end. It took some real effort, but nothing outside of what she could handle.

Then it was time to ride to victory

Seeing what that thing did to Shinjo-sama she took a degree of prudencw while riding it but couldn't resist pushing it.

And with that, the finish line!

''Fuck! This was some fine manky galootin' fun! Can I go again?''

------
Obstacle 1: The Oni Puzzle, 1 CR, Investigation/Perception | 5k3 ⇒ 21 (TN: 20)
2 TU
Obstacle 2: Zombie Smash, Kenjutsu/Agility roll 1 | 6k3 ⇒ 24 (TN: 10)
Obstacle 2: Zombie Smash, Kenjutsu/Agility roll 2 | 6k3 ⇒ 21 (TN: 10)
Obstacle 2: Zombie Smash, Kenjutsu/Agility roll 3 | 6k3 ⇒ 12 (TN: 10)
3 TU + 2= current of 5 TU
Obstacle 3: Boulder Dash, Defense/Stamina | 4k3 ⇒ 30
60-30=30
Obstacle 3: Boulder Dash, Defense/Stamina | 4k3 ⇒ 25
30-25=5
Obstacle 3: Boulder Dash, Defense/Stamina | 4k3 ⇒ 32
Passed in 3 time units: 3+5=8

Obstacle 4: Uncertain Terrain, Athletics (Climbing)/Strength, Void, Daredevil, waits 2 TU for +2k0, cyberarm bonus: Dice Pool of 14k5 converts to 10k7 | 10k7 ⇒ 50 (TN: 45) pass in 3 TU: 3+8= 11 TU

Obstacle 5: Riding the Onikage, 1 CR for TN 15 | 5k4 ⇒ 22 (TN: 15) Pass in 7 Time units.

Challenge completed in 18 Time Units
Unicorn Clan | Rough | 'dat gun (singular, fuckin' shark) | doshin
Status: 1.0 | La Dreadful Chevalière | Honor: We will laugh about it | Fame: 4.8 - Infamy: 1.0 | Large - DEAD
Locked