Day 7 Event Questions and Rulings

Out-Of-Character
Post Reply
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Day 7 Event Questions and Rulings

Post by Boogiepop »

Go here!
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Tamori Kanna
Posts: 739
Joined: Sun Oct 26, 2025 11:05 am

Re: Day 7 Event Questions and Rulings

Post by Tamori Kanna »

Any Unlucky trigger in Tsuneo's Shiro? :D

EDIT: Only failures anyway, so no worries. xD
Dragon Clan ꨄ︎ Shugenja ꨄ︎ Smol ꨄ︎ Benten’s Blessing ꨄ︎ Klutz ꨄ︎ Brand Ambassador ꨄ︎ Diviner
Profile ꨄ︎ Music

Honour: What is expected ꨄ︎ Status: 2.0 ꨄ︎ Glory: 5.9

Carries: Deflector fan, fan, jade bracelet, holoslates, densai, temperator, stylish backpack with small things.
Accompanied by: Igoro the heimin assistant, and Kaida the pomeranian.
Art by Clara Fang
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Tamori Kanna wrote: Sat Nov 22, 2025 11:48 am Any Unlucky trigger in Tsuneo's Shiro? :D

EDIT: Only failures anyway, so no worries. xD
Maybe I got some Unlucky triggers for you later! :twisted:
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Some added clarification here...
Riding the 'onikage' is done using either Horsemanship/Agility or Jiujitsu/Strength at TN 5 to maintain their hold during the straight forward ride. On success, the obstacle is completed in 9 Time Units. On failure, the athlete is dropped into green slimy waters and eliminated. The athlete may choose to rile up the onikage by calling a Raise, which will add a total of +10 towards the TN for each Raise (instead of the usual +5) from both the difficulty and the angered infernal creature as it tries to toss the rider off. This reduces the ride by 2 Time Units per Called Raise to a minimum of 1 Time Unit.
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Kakita Haruhi
Posts: 669
Joined: Thu Oct 30, 2025 11:28 am

Re: Day 7 Event Questions and Rulings

Post by Kakita Haruhi »

For the oni puzzle, can lore:shadowlands be rolled unskilled? I.e., no explosions intelligence roll?

Or is that one of those skills that can't be rolled unskilled?

Crane clan

Artisan & Performer
Honor: What is Expected • Glory: 3.0 • Status: 1.0

She is often followed by a trio of drones crafted to look precisely like three different songbirds native to Golden Mirror.

Notable advantages: Fame, Voice, Prestigious Line (Kakita)
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Kakita Haruhi wrote: Sat Nov 22, 2025 1:55 pm For the oni puzzle, can lore:shadowlands be rolled unskilled? I.e., no explosions intelligence roll?

Or is that one of those skills that can't be rolled unskilled?
At the very least, the purposes of this event, it can be rolled unskilled.
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Kitsuki Ichitaiyo
Posts: 949
Joined: Sat Oct 25, 2025 7:24 pm

Re: Day 7 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Does each Zombie Hit add a Time, or it is a simple Success/Failure thing?
Dragon | Corporate Adjutant | Black Sheep | Bad Health | Ghostly
Above average honor (5.5) | A tad Glorious (2.4) | Lowly Corporat (Status 1.0)

Dressed to Impress | Sidearm on her ankle | Wearing a porcelain rebreather

Music | Art Credit | Profile
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Kitsuki Ichitaiyo wrote: Sat Nov 22, 2025 2:15 pm Does each Zombie Hit add a Time, or it is a simple Success/Failure thing?
The athlete will be given three strikes at the zombie, using either Heavy Weapons/Agility or Katana/Agility, each strike adding 1 Time Unit to their total.
Yes, it does add time. You can go for a risky, quick beheading or merely bop it three times!
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Tamori Kanna
Posts: 739
Joined: Sun Oct 26, 2025 11:05 am

Re: Day 7 Event Questions and Rulings

Post by Tamori Kanna »

Further question on the Zombie-part of Tsuneo's Shiro. Or rather, more asking for clarification.
Boogiepop wrote: Sat Nov 22, 2025 10:20 am Obstacle 2: Zombie Smash
Through the gates, the athlete will be confronted by a monstrous zombie creature! The zombie is represented by a volunteer wearing a comically large foam suit with a detachable head. The athlete will be given either a foam tetsubo or a foam katana, which they must utilize to vanquish the zombie before they can proceed. If they are unable to vanquish the zombie in three tries, they will be tackled and devoured!

The athlete will be given three strikes at the zombie, using either Heavy Weapons/Agility or Katana/Agility, each strike adding 1 Time Unit to their total. The zombie's TN to Hit is 10. If the zombie is struck 3 times or a total of 3 Called Raises are accumulated in total to behead the zombie, then the obstacle is considered passed. The athlete is considered first in Initiative and against a human opponent of lesser Honour.
If the athlete is unable to strike the zombie 3 times or unable to collect a total of 3 Called Raises by 3 strikes, they are eliminated from the competition!
Is it 3 raises in total, or 3 raises on one attack (as per the Called Shot: Head rules in the Core Rulebook)?
Dragon Clan ꨄ︎ Shugenja ꨄ︎ Smol ꨄ︎ Benten’s Blessing ꨄ︎ Klutz ꨄ︎ Brand Ambassador ꨄ︎ Diviner
Profile ꨄ︎ Music

Honour: What is expected ꨄ︎ Status: 2.0 ꨄ︎ Glory: 5.9

Carries: Deflector fan, fan, jade bracelet, holoslates, densai, temperator, stylish backpack with small things.
Accompanied by: Igoro the heimin assistant, and Kaida the pomeranian.
Art by Clara Fang
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Tamori Kanna wrote: Sat Nov 22, 2025 8:59 pm Further question on the Zombie-part of Tsuneo's Shiro. Or rather, more asking for clarification.
Boogiepop wrote: Sat Nov 22, 2025 10:20 am Obstacle 2: Zombie Smash
Through the gates, the athlete will be confronted by a monstrous zombie creature! The zombie is represented by a volunteer wearing a comically large foam suit with a detachable head. The athlete will be given either a foam tetsubo or a foam katana, which they must utilize to vanquish the zombie before they can proceed. If they are unable to vanquish the zombie in three tries, they will be tackled and devoured!

The athlete will be given three strikes at the zombie, using either Heavy Weapons/Agility or Katana/Agility, each strike adding 1 Time Unit to their total. The zombie's TN to Hit is 10. If the zombie is struck 3 times or a total of 3 Called Raises are accumulated in total to behead the zombie, then the obstacle is considered passed. The athlete is considered first in Initiative and against a human opponent of lesser Honour.
If the athlete is unable to strike the zombie 3 times or unable to collect a total of 3 Called Raises by 3 strikes, they are eliminated from the competition!
Is it 3 raises in total, or 3 raises on one attack (as per the Called Shot: Head rules in the Core Rulebook)?
3 raises in total, unlike the book. It's like you're chopping away at It's neck.
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Utaku Itsuka
Posts: 343
Joined: Mon Nov 03, 2025 1:53 am

Re: Day 7 Event Questions and Rulings

Post by Utaku Itsuka »

Had completely forgotten about adding my Rank 1 technique to the attacks against the zombies here. With that, my first otherwise failed attempt is a success.

I've edited the post to change that, which ultimately reduces my time by 1 Unit. I hope that's fine? The roll is otherwise unchanged!


viewtopic.php?p=9452#p9452

(Still not enough to win, but may make a difference in placing :) )
Unicorn Clan | Bushi | Owner of the "Wherever"
Fiery heart | Empty gaze | Speed Freak | Knows the area
Status 1.0 | Glory 6.0 | Honour: Exceptional
Carries: Sidearm, comm, holorec, lighter, inhalator, lantern, glasses.
Style: Practical, but stylish. Warm colours. Faded smile.
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Utaku Itsuka wrote: Mon Nov 24, 2025 12:41 am Had completely forgotten about adding my Rank 1 technique to the attacks against the zombies here. With that, my first otherwise failed attempt is a success.

I've edited the post to change that, which ultimately reduces my time by 1 Unit. I hope that's fine? The roll is otherwise unchanged!


viewtopic.php?p=9452#p9452

(Still not enough to win, but may make a difference in placing :) )
I'll allow it.
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
User avatar
Kitsuki Ichitaiyo
Posts: 949
Joined: Sat Oct 25, 2025 7:24 pm

Re: Day 7 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Boogiepop wrote: Mon Nov 24, 2025 11:22 am ***
To get the scene rolling, investigators, please make your search rolls.
Just out of curiosity, as a general rule here, does calling raises when the GMs don't present an explicit consequence for it generate any effect besides flexing a build?
Dragon | Corporate Adjutant | Black Sheep | Bad Health | Ghostly
Above average honor (5.5) | A tad Glorious (2.4) | Lowly Corporat (Status 1.0)

Dressed to Impress | Sidearm on her ankle | Wearing a porcelain rebreather

Music | Art Credit | Profile
User avatar
Boogiepop
Posts: 1117
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 7 Event Questions and Rulings

Post by Boogiepop »

Kitsuki Ichitaiyo wrote: Mon Nov 24, 2025 11:53 am
Boogiepop wrote: Mon Nov 24, 2025 11:22 am ***
To get the scene rolling, investigators, please make your search rolls.
Just out of curiosity, as a general rule here, does calling raises when the GMs don't present an explicit consequence for it generate any effect besides flexing a build?
Late response but it's admitted moot now, you've found them with Ochiba's roll!
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
Post Reply